Brief
​​​​​​​Create a short Proof of Concept for the Advertising Campaign of Coca-Cola’s new brand campaign: "Reach for the Stars, Reach for a Coke." partnering with KitBash3D.​​​​​​​
Executed in: Houdini, Nuke
Concept
Journey to the Planet:
This animation follows a small spaceship traveling through the stars, discovering new lights and worlds along the way. 
Its journey ends on a planet with a Coca-Cola factory, showing that when you reach for the stars, you can always reach for a Coke.
The Coca-Cola factory planet becomes the journey’s final stop and a source of energy and joy, turning the brand’s optimistic, youthful spirit into a cosmic adventure where “Reach for a Coke” symbolizes refreshing inspiration and shared happiness.
Assets Preparation
First step is to texture the cola model and create extra details on the bottle.​​​​​​​
Organize the 60 assets from KitBash3D for the layout, this would make the later process easier.
Challenges:
Some models need to be edited to be able to animate with. 
I separated the cargo into different section so I would be able to animated the landing properly. 
One of the challenges of editing the assets is the 6-wheel rover. To get a 6-wheel vehicle to move correctly, I separated each wheel and used customized car-rig for ti to work.
Breakdown

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