Design Challenge
Develop a complex animation that loops seamlessly even though the animation appears to have gone not as expected. There is an unexpected glitch or disaster that would appear to have thrown off the loop but even in its chaos, it still manages to seamlessly loop.
Executed in: Cinema 4D (Redshift), After Effects
Research of Vox
Founded: 2014
Founders: Ezra Klein, Melissa Bell, and Matthew Yglesias
Focus: Vox covers politics, culture, technology, science, and global affairs, often using visuals, timelines, and “explainer” articles or videos.
Style: Voxs explainers answer why and how questions. Clean design using graphs, live footage and collage having a unique design according to each stories.
Founders: Ezra Klein, Melissa Bell, and Matthew Yglesias
Focus: Vox covers politics, culture, technology, science, and global affairs, often using visuals, timelines, and “explainer” articles or videos.
Style: Voxs explainers answer why and how questions. Clean design using graphs, live footage and collage having a unique design according to each stories.
Concepts
Concept 01(chosen): Inspired by domino falling, I wanted to mimic the real-life movement of a ball breaking through a row of blocks, incorporating sound effects.
Concept 02: Have a fluid animation of waving fabric and interrupt the calm with surprising vibration on the surface by using fabric simulation inside Cinema.
Animation Evolution
I explored different animation and composition during the first and the second pass. After talking with my art director, I started focusing more on how to create a satisfying moment for the audience by building a tension and then release it.
The loop itself need to be interesting enough to satisfy the audience, and the trainwreck also need to be more unexpected and dramatic.
Sound Design
Getting inspiration from piano and dominos, I worked with Kelly Warner to imitate real-life sound that add to satisfying experience of the animation.
We used piano and duplicated dozens of plastic-brick sound to create sound that could work appropriate with he animation.
Technical Execution
I used a lot of effectors to get the pieces influenced by the ball naturally, including position move, color change and delay effect. And by combining key frame animation with random effector, I was able to animate the smooth settle in a natural way.
It is important to have all the effectors and filed organized so that each one can work effectively.
Final